Create a nation
Make sure your nation’s name complies with the nation naming rules.
Create a nation
Creating a new nation costs 1000 gold. Make sure you deposited the required amount in town’s bank via /t deposit [amount]
. Only a mayor of a town can create a nation. The mayor’s town will become the nation capital. Create the nation with /n new [name]
.
Nation basics
As a nation leader, you can add allies with /n ally add [nation]
and invite towns to your nation with /n add [town]
.
Give and remove ranks from residents of your nation with /n rank add [player] [rank]
or /n rank remove [player] [rank]
. You can also kick towns from the nation with /n kick [town]
, delete the nation with /n delete
, toggle public joining to your nation with /n toggle open
, and set the nation’s spawn location anywhere within your capital with /n set spawn
.
Due to nations starting with no allies, you will likely want to get a lot as quickly as you can as you require them to travel anywhere with the /n spawn
command. An efficient way to do so is by regularly checking /res list
, and running the /res
command on all nation kings as marked by a yellow name, then do /t [name]
for the town listed in their /res
and send an ally request to them.
As your nation gains more citizens, your ranking on /n list
will increase. Nations fight each other to be on the top of this list as it shows who has put the most time into recruiting towns and players, which is a good indicator of activity. Nations (as well as towns) can also compete in a few categories. These leaderboards can be seen via /nation (or /town) list by category
(categories should be automatically shown to the command sender).
Nation ranks
Nation kings can give nation residents ranks with /n rank add [player] [rank]
.
- Chancellor allows the player to do everything a king can do, except of: deleting the nation, setting the capital and setting the king. This is a dangerous rank to give as a player! The unwanted individual could remove allies or kick every town from your nation.
- Colonists may invite towns to the nation.
- Royal-Treasurers can not only deposit, but also withdraw gold from the national bank.
- Diplomats are able to send, accept and deny nation ally requests.
Nation commands
Only king and nation residents with appropriate ranks can run nation commands.
Plot type | Description |
---|---|
/n [name] | Get information of specified nation |
/n new [name] | Create a new nation |
/n leave | Makes your town leave nation |
/n withdraw [amount] | Withdraw gold from nation bank |
/n deposit [amount] | Deposit gold from nation bank |
/n add [town] | Invite town to nation |
/n kick [town] | Kick a town from nation |
/n ally add/remove [nation] | Add/remove nation ally |
/n rank add/remove [player][rank] | Grant/revoke rank from nation resident |
/n set king [player] | King command to change the king of the nation |
/n set capital [town] | Set nation capital |
/n set spawn | Set nation spawn at your location |